‘Hey I’m really shiny and if you’ve got a shit load of cash you can have one of the limited run of three thousand that some self-important muppet is getting rich from.’
I’m not against the concept of designing things to sit on, but as a general rule, society has enough chairs.
I digress. Chris Thomas and I where discussing how you shouldn’t design another chair when one of us (or perhaps both of us) suggested designing only half a chair each. That way we could still legitimately claim that we had never designed a chair but still go through all the motions of doing so.
We came up with a basic specification list with the intention of bodging the two halves together. We tried to leave as much flexibility as possible and ended up with just three specs. Seat height, seat length and back height.
I created the slightly fruity upholstered 60’s style office chair and Chris went for a more brutalist utilitarian affair. This chair lacks direction, it’s in conflict with itself and we think it looks amazing.
With the success of our chair we tried to develop our concept. We recruited the help of Natalia Buckley and Ben Redford and got to designing and making ourselves a quarter of a table each.I went for a slightly gothic looking, scorched wood top complete with ornate steel brackets.
Ben went for a design-wanker classic; the perspex top with a minimalist steel bar frame.
Chris made a quarter of a pool table, complete with pocket and cushion.
Nat made the most of some laser cut ply she found with and knocked up her quarter in about a fifth of the time making us look a bit silly.
I’m sure you’ll agree this post-modern design process has a lot of potential. The conflicting design languages are so contrasting they actually begin to compliment eachother and looks like it might be more at home in a David Byrne film.